Some more creatures I textured for game
Affected Zone. Hand-paintied textures I made in Bodypaint3D. Rendered in
Marmoset Toolbag.
This pretty guys I did to develope creature art and pipeline. Highpoly models made in Zbrush, and in-game models 3dMax, texturing Photoshop. Cinema 3D, final render in Marmoset Toolbag.
And check out some production shots from progress.
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